In full period of compulsory isolation the gaming and Esports in Argentina are still in constant growth. According to a report by the national Telecom, the most popular games grew and hundreds of amateur players became professionals.

Despite the fact that this situation is unfavorable for a number of industries, the video game seems to be out-favored. The industry of the gaming can feel safe from the problems that brought the world the spread of the coronavirus.

Experts say that during this time of isolation and quarantine will emerge a new public constant consumption.

Traffic growth in games in Argentina

EpicGames (Fortnite) +240%

Riot (League of Legends) +108%

Roblox +93%

Wizards +282%

RockStarGame (GTA v) +315%

ClashRoyale +173%

Valve (Counter Strike) +93%

Ubisoft +133%

According to the study, the growth of the most popular games of the last few years as the Fortnite, the Free Fire or League Of Legends, it was 240%. Many recreational players have flocked to their consoles, computers, notebooks or cellphones for relaxing or compete with your friends online.

Gamers amateur took advantage of the quarantine to professionalize their game, improve their skills and be equipped with the best tools to enjoy a gaming experience more complete.

Traffic growth in games in Argentina

EpicGames (Fortnite) +240%

Riot (League of Legends) +108%

Roblox +93%

Wizards +282%

RockStarGame (GTA v) +315%

ClashRoyale +173%

Valve (Counter Strike) +93%

Ubisoft +133%

DISCORD (chat gamer) + 397%

MIXER (streaming platform gamer) + 173%

Twitch streaming of games + 159%

Playstation console + 183%

Professionals and amateurs

During recent years, Flow participated in the growth of Esports in the local scene by adding new professional skills and championships amateurs, transmitting the contents in vivo and by integrating them the platform to view them on demand.

The end of the Closing of the Master League Flow of League of Legends that took place in the stadium Works in 2019, it was a sign of the interest in eSports. Involved more than 1500 young people who saw the live final and more than 4,500 users that continued to stream through Flow. This year, in the context of quarantine, the final was seen by more than 12,000 fans from the entertainment platform. Some 18,000 people followed by Flow.

Platforms

In addition, Flow incorporated new video games. Some more specific use-in mobile platform as the Clash Royale or Free Fire, and other video game desktop, as Fortnite or the same as League of Legends and Counter Strike. On the other hand, is accompanying and assisting in the implementation of the connectivity of the gaming houses of the professional teams in the local scene.

Today, Flow is a sponsor of 11 teams of Esports and provides connectivity in their Gaming Houses. Also participates as Naming Sponsor of the team Flow Nocturns Gaming, being the first sponsorship of this kind in the country.


Follow us on Google News, click on our star