Left Alive has the dream growth workforce on paper. You have Yoji Shinkawa from Metal Gear Solid sequence as the primary character designer, Toshifumi Nabeshima from Armored Core sequence because the director, and Takayuki Yanase because the mech designer from Mobile Suit Gundam 00–but it fails to capitalize on their creativity and expertise and thus finally ends up changing into a multitude of concepts mixed in in a rush to resemble a sport. Strangely sufficient, I used to be additionally fascinated by the sport and it was greater than sufficient for me to maintain taking part in it.

Left Alive Review (PS4)

A giant shock for me was to see the help for the PS4 Pro with the sport giving the selection of a high-resolution and high-framerate mode. It will not be a foul factor to offer such freedom when taking part in on the PS4 Pro and the HDR help can be good to have, even when the sport will not be a looker. The cutscenes can look nice however the stage design is bland, uninspiring, and the animation is flat. It has quite a lot of components from the final technology of video video games nevertheless it doesn’t imply this isn’t technically bold. The cutscenes look good and the character fashions really feel detailed, however that’s it.