The new update of League of Legends it is already here. The game Riot Games get the patch for 10.7 with a return in the highly anticipated, the scarecrow more frightening of the universe LOL. The study confirms that they continue to work on the pairings of the ranked games in order to balance the duets pre-engineered of the two team. Improving the One for all with modifications of the system and of the champions. As it could not be otherwise, is balancing the champions.

In regard to the changes pairing we have appointed, is applied to the balance of multi-purpose auto. What the goal? The games are more fair. We will try to get that when a team in a game of solo/duo has a duo, the other team has what own. In this first phase, only apply to queue ranked solo/duo, although be evaluated to implement in the queues, normal and flexible.

Champions stronger

  • Akali
  • Corki
  • Gallium
  • Ivern
  • Kai’sa
  • Nasus
  • Riven
  • Xin Zhao

Champions weaker

Champions

Fiddlesticks

  • The creepy scarecrow and reap the brains in the version 10.7. Now 100% more scary

Akali

R – perfect Execution

  • COOLING 120/90/60 s ⇒ 100/80/60 s.

Corki

W – special Delivery

  • DURATION OF THE BURN BY DIRECT IMPACT 1.5 s ⇒ 2 s.

Gallium

R – Entry heroic

  • BASTION anti-magic Now grants the shield of magic damage from the passive of the W – Shield of Durand to all the champions, allies in zone of release during a 5-s.

Garen

  • Passive – Perseverance
  • COOLING 7 s ⇒ 8 s.

Q – decisive Strike

  • DURATION OF THE bonus MOVEMENT SPEED 1,5/2/2,5/3/3,5 s ⇒ 1/1,65/2,3/2,95/3,6 s.

Ivern

E – Seed of watchmaking

  • BASE DAMAGE 60/80/100/120/140 ⇒ 70/95/120/145/170.

R – Oh, Margarita!

  • COOLING 160/140/120 s ⇒ 140/130/120 s.

Kai’sa

E – Uber

  • COOLING 16/15,5/15/14,5/14 s ⇒ 16/15/14/13/12 s.

Nasus

W – Wither

E – spiritual Fire

  • REDUCTION OF ARMOR 15/20/25/30/35 % ⇒ 25/30/35/40/45 %.

Nocturne

Basic statistics

  • LIFE REGENERATION 8,5 ⇒ 7.
  • GROWTH OF THE MAGIC RESISTANCE OF 1.25 ⇒ 0,75.

Riven

Basic statistics

  • BASIC LIFE 555,48 ⇒ 560.
  • REGEN 7 ⇒ A 8.5.

Talon

W – Rake

  • INITIAL DAMAGE 50/65/80/95/110 (+0,4 bonus attack damage) ⇒ 45/60/75/90/105 (+0,4 bonus attack damage).
  • DAMAGE to THE BACK 70/85/100/115/130 (+0.6 bonus attack damage) ⇒ 45/65/85/105/125 (+0,7 bonus attack damage).

Wukong

  • Passive – stone Skin
  • ADDITIONAL ARMOR 5-11 (levels 1-18) ⇒ 5-9 (levels 1-18).

E – Punch of halo

  • BASE DAMAGE 80/120/160/200/240 ⇒ 80/110/140/170/200.
  • ABILITY IN QUEUE The W – Warrior, rogue, and the R – Cyclone-Wukong can now be put in queue for the slip.

Xin Zhao

  • Passive – Determination
  • HEALING BASIC 10-78 (levels 1-18) ⇒ 10-112 (levels 1-18).

Runes

Conditioning

  • ACTIVATION TIME 10:00 ⇒ 12:00.

Inrush phase

  • MOVEMENT SPEED by 30-50 % for champions body-to-body ⇒ 40-60 % for champions body-to-body.

Changes of balance of one for all

Enhancements in version 10.7

  • AKALI +5% damage inflicted.
  • BARD +5 % of damage inflicted and -7 % damage received.
  • EVELYNN -5 % of the year received.
  • GANGPLANK +5% damage inflicted.
  • NUNU AND WILLUMP +5 % power of the healings.
  • SORAKA +5 % power of the healings.
  • THRESH +5% damage done and -5 % damage received.
  • YUUMI +5% damage dealt and -10 % damage received.
  • ZOE +5% damage inflicted.

Impairments of version 10.7

  • DARIUS +5 % of the year received and -5 % power of the healings.
  • VOLIBEAR +5 % damage taken and -10% of the power of the healings.
  • WUKONG -5 % of damage dealt, and +5% damage received.

Changes to the system

  • HARM REDUCTION “BACKDOOR” TO TURRET 66 % ⇒ 90 %.
  • PLATES OF THE TURRETS Now the turrets in One for all have plaques with rules of life in the style of URF (progressive life in place of regular increases). The plates fall to the minute 8:00 and give a 50% resistance in comparison with the Crack normal. Also give a 130 % more gold than the Crack normal.
  • To THE RACE, NUMBER 1 players gain 40 movement speed outside of combat.
  • Glimpse The players get a 40 % cooldown reduction of summoner spells.
  • STRUCTURAL DAMAGE The players begin to inflict increased damage to structures from minute 12:30, and progresses to a +25 % to-the-minute 25:00.
  • Brisk players will have an effect of To except more rapid and lasting to the beginning of the game.
  • GOLD players will begin the game with 950 gold.
  • EXP AND GOLD FROM MINIONS The values of gold and experience from minions is multiplied approximately by 130 %.
  • GOLD AND EXPERIENCE FROM JUNGLE monsters of the jungle give a 15 % gold and additional experience.
  • MASHED MONSTER units that are not champions deal 25 % more damage to the structures.
  • MURDER OF the BARON The Baron Nashor grants an Eye of the Herald when he died.
  • APPEARANCE OF the HERALD OF THE CRACK The first Herald of the Crack appears at minute 6:00 and comes back after 4:30 minutes.
  • EMERGENCE OF BARON NASHOR, The first Baron Nashor appears in the minute 15:00 and comes back after 4:30 minutes.
  • APPEARANCE OF the DRAGON The first dragon appears at the minute 3:30 and reappears after 3:30 minutes.
  • ELDER DRAGON The time of reappearance of the elder Dragon is 4:30 minutes.
  • ONSET OF SUBJECTS WITH CANNON minions cannon begin to appear every two waves at the minute 8:00 and in each wave, from minute 19:00.

Changes of balance and rotation of champions free Aram

Enhancements in version 10.7

  • BARD +10% damage done, -15 % damage received ⇒ +15% damage done, -15 % damage received.
  • REK’UPS +12 % damage dealt and -10 % damage received ⇒ +12 % damage inflicted, and -12 % damage received.
  • FIDDLESTICKS -5 % of damage dealt ⇒ Normal (update).

Impairments of version 10.7

  • ALISTAR +5% damage received ⇒ +5 % damage taken and -10% of the power of the healings.
  • KASSADIN -10 % damage received ⇒ -5 % damage received.
  • NAMI +5 % damage taken and -10% of the power of the healings ⇒ +5 % of received damage, and -15 % the power of the cures.
  • SETT Normal ⇒ -5 % of damage dealt, and +5% damage received.
  • SONA -15 % damage inflicted, +15 % of damage received, -18 % power of the healings and -18 % of the power of the shields ⇒ -15 % damage inflicted, +15 % damage received, -20 % of power of the healings and -20 % of power to the shields.
  • SYNDRA +5 % of damage dealt ⇒ Normal.
  • TEEMO -10 % damage done and +5% damage received ⇒ -10 % damage dealt and +7 % of damage received.

Correction of errors

  • The following abilities no longer cancel the animation of the basic attack of the champion: Q – quick Throw of Tristana, W – Flaunt Miss Fortune, W – adrenaline Rush of Draven and R – Unstoppable Master Yi.
  • It has polished the effect of the sandwich of “silenced” that appears over a unit silenced.
  • Now the indicator of the ring of damage of the E – rain Miss Fortune is visible properly in the Abyss of the Wailing.
  • Now Layer the nimbus is activated immediately suitable after throwing Hextello.
  • Vi is not unstoppable when it is stopped R – Assault and injury of some form.

Aspects

  • Veigar cosplay Cuernofurioso and Tristana cosplay Pingu
  • Urgot cosplay of the Guardian of the pajamas
  • Malzahar rompemundos
  • Zion rompemundos
  • Maokai rompemundos

Chromas

  • Veigar cosplay Cuernofurioso
  • Tristana cosplay Pingu
  • Urgot cosplay of the Guardian of the pajamas
  • Malzahar rompemundos
  • Zion rompemundos
  • Maokai rompemundos

Source | Riot Games