League of Legends A fan shows how to see the game in the Unreal engine 4
La community of gamers -or gamers for the bilinges – is able to perform the greatest feats. We have already seen how they were able to spend the first game of Pokmon through Twitch in the mtico Twitch Plays Pokmona social experiment that became a fenmeno, and showed that anything is possible when all play their part, even running a game with the chat on Twitch as nico driver.
Since some months we are seeing and also how the players of PS4 recreate great classical the world of video games such as Final Fantasy VII or Crash Bandicoot games inside another video game, the revolutionary Dreams Media Molecule.
And it is precisely these fan remakes is what we talk about here, because a fan of League of Legends has recreated the map of the MOBA in Unreal Engine 4.
Under the title of Wayne’s, this user has managed to move the unmistakable path of Summoner’s Rift to the powerful engine of Epic Games. His goal was to create a crack cut ms realisticin contrast with the character clearly casual and colorful version original of Riot Games.
The result? We see to continuation.
Indeed, the crack of Wayne has a realistic style very marked, and that makes it practically unrecognizable. Remember, what will you know fans of the MOBA from Valve, to the main map of Dota 2, although this last has a ms tone soft and uses a range of colours ms pastelosa.
The creator of the project ensures that it is just a project, and explains the process of creation while it displays the result in the own video. It is, in the end, a curiosity, a ‘how to be’ without any other claim ms.
LoL continue to keep their characteristic style art cartoon. And surely by fortune, as to distinguish the champions and their hundreds of skills in an environment that’s so realistic it seems when least complicated.